Hunter's Bend
Rigger's bend · Hunter bend
Joining two ropes of roughly the same size where the join does not need untying later. In Animated Knots' tests it jammed tight after loading.
Bend · Intermediate · Polyester / Nylon rope / Polypropylene / Natural fibre · 4 steps
ApplicationsHow to tie itFinished structure
No drawing of this exact knot yet. The written steps are the reference.
- Diagram in reviewA drawing of the Hunter's Bend itself is being made. Until then, follow the written steps.
Step 01
Bend a bight near the end of each rope and pass one bight through the other so the two interlock.
No drawing of this exact knot yet. The written steps are the reference.
You should now seeTwo bights linked through each other, so lifting one rope drags the other along with it.
If it goes wrongLaying one rope's loop on top of the other, as for a Zeppelin bend's 6 and 9, instead of linking them. Lift one rope and it comes away on its own.
Fix: Separate the ropes and make the bights again, passing one bight through the other before you go on.
Why: Animated Knots notes that the arrangement of the interlocking loops is critical, because several similar bends look alike at this stage.
- Diagram in reviewA drawing of the Hunter's Bend itself is being made. Until then, follow the written steps.
Step 02
Cross each tail over its own standing part and over the other rope, closing each bight into a loop.
No drawing of this exact knot yet. The written steps are the reference.
You should now seeTwo linked loops, each closed by its own tail lying on top, with both tails free to reach the middle of the knot.
If it goes wrongCrossing one tail under instead of over. The two loops are then built differently, and the knot comes out lopsided when you tighten it.
Fix: Lift that tail back out and cross it over its own standing part and over the other rope.
Why: Each loop becomes one of the two interlocking overhand knots that make up the bend.
- Diagram in reviewA drawing of the Hunter's Bend itself is being made. Until then, follow the written steps.
Step 03
Thread each tail across the middle of the knot, under both ropes and then up over its own part, so the two tails leave the knot on opposite sides.
No drawing of this exact knot yet. The written steps are the reference.
You should now seeBoth tails passing through the centre of the knot, one coming out on each face.
If it goes wrongPassing both tails through the centre from the same side. They come out together on one face, and the two overhand knots do not lock into each other.
Fix: Pull the second tail back out and thread it through from the other side, under both ropes and then over itself.
Why: The tails crossing the centre in opposite directions is what locks the two overhand knots together.
- Diagram in reviewA drawing of the Hunter's Bend itself is being made. Until then, follow the written steps.
Step 04
Work the knot snug by hand, then pull both standing parts and both tails evenly to tighten it. Leave the tails long when the load matters.
No drawing of this exact knot yet. The written steps are the reference.
You should now seeA compact, cross-shaped knot with the tails standing out at right angles to the ropes.
If it goes wrongChoosing it for a join you will need to undo after a heavy load. In Animated Knots' tests it jammed tight enough that it would have had to be cut.
Fix: Cut it off if it will not come undone. For a join you want to untie after heavy loading, tie a Zeppelin bend instead.
Why: In the same tests the Zeppelin bends could be untied with fingers, so Animated Knots points readers to the Zeppelin or the alpine butterfly bend.
When this family fails, it fails as these. The recovered end still outranks the name.
Two interlocking overhands or a Carrick lattice — tails on the documented sides.
- !Tails on the wrong sides of the bend
- !Broken lattice or a reef-knot form in disguise
- !Undressed so one overhand takes the whole load
- !Both ends pass through the centre from the same side, so the two overhand knots do not lock into each other
- !The bights are laid over each other instead of linked, so the ropes come apart before the knot is built
- !The ends are left short on a join that takes a critical load
- !It has taken a heavy load and must be untied, as it can jam tight enough to need cutting
Same-side tails
Bend will not lock and spills
Each tail must exit opposite after its own-loop tuck · step 03
Started as a 6-and-9
You tied a Zeppelin — keep it on purpose or retie Hunter's
Hunter's overlaps tails; it does not start as a 6-and-9 · step 01
Expected to untie after a heavy snatch
Jammed double-overhand, knife job
If you must untie after load, use a Zeppelin · step 04
Bend spills, or will not break after load
Check
- ?Opposite working ends
- ?Compact body, not a 6-and-9
Then
- →Retie opposite tails
- →Use Zeppelin if you must untie after load
Same-side tails
Check
- ?Bend will not lock and spills
- ?Inspect step 03
Then
- →Retie. Do not dress a defective structure and call it seated.
Started as a 6-and-9
Check
- ?You tied a Zeppelin — keep it on purpose or retie Hunter's
- ?Inspect step 01
Then
- →Retie. Do not dress a defective structure and call it seated.
Expected to untie after a heavy snatch
Check
- ?Jammed double-overhand, knife job
- ?Inspect step 04
Then
- →Retie. Do not dress a defective structure and call it seated.
Same failure class, different geometry. Open the plates — Diagnose still starts from the symptom.
Not ideal for
- ×A join you must untie after a heavy snatch (Zeppelin)
- ×Extreme diameter mismatch
- ×A binding job (that is reef-or-bind)